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- Path: grafix.xs4all.nl!rdingem
- Date: Mon, 25 Mar 96 02:25:25 GMT+1
- Newsgroups: comp.sys.amiga.misc
- Distribution: world
- Subject: Re: Walker = 1970's 8-Track Player
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- From: rdingem@grafix.xs4all.nl (Ruud Dingemans)
- Message-ID: <rdingem.4o03@grafix.xs4all.nl>
- Organization: Private
-
- In a message of 22 Mar 96 "jolyon Ralph" wrote to All:
-
- jR> Amiga Technologies admitted to me personally that the AT1200 floppy
- jR> disk drive problem was indeed their fault.
-
- Still don't think so - sorry. For things using the OS, it works.
- For anything else that breaks, it's a Hackin' Error. Yes, they
- could've catered for it right away and that might have been better.
- And yes, I know hitting the hardware can produce some impressive
- results. But if you're going to hit it, you'd better know exactly
- what you're doing.
-
- So, no, I still don't think it's their fault if dirty hacks cause
- trouble.
-
- jR> They have inplemented a fix on the motherboard to fix the problem on
- jR> new AT1200 machines, and anyone with an older AT1200 can get it
- jR> replaced or repaired free of charge by returning the machine to Amiga
- jR> Technologies!
-
- Well, assuming that's true, there's not much to complain about.
- They've been catering for hackers again, as CBM did in Kick 2.04.
-
- Personally, I'd have let the hacks continue to break, just to teach
- games designers a lesson they needed to learn LONG ago. Hacks were
- tolerable in 1985/89, for showing what an Amiga can do. With the
- coming of 2.0, every programmer was told (again) what NOT to do. That
- was when hacks should've died (the odd demo being maybe the only
- exception), so any commercial developer breaking the rules should've
- felt it in his/her wallet.
-
- But that's just my opinion.
-
- Regards, Ruud
- rdingem@grafix.xs4all.nl
-
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